Tuesday, December 14, 2010

Game Design - working title XssentialXdrop

The basic design for the XssentialXdrop game is done. I need to work on the graphics, scoring, enemies and quite a lot of other stuff.

Now, the interesting part. I am looking at taking on the big boys, or should I say big birds... Angry Birds to be exact.

In my game, the pigs will have their revenge. They have been treated most unfairly by the birds. It will be time for revenge.

A few themes are planned for this game. It starts off with our hero pig escaping from the prisons of the birds high on the trees. This is a design of a game that never ends. It is a platform drop game, where the platforms continuously scroll up, while the hero needs to avoid getting out of screen area.

Points are scored the longer you stay on a platform, the more you collect the bird eggs, the more power ups you use to attack the birds that are out to haunt you.

The level progressively goes faster, with more enemies on screen.

Here is the current state of it. Please ignore the programmer art you see here.


Note, the box you see above will the the pig. Game controls will have 2 options, either clicking on screen or using the phone's tilt sensor.

Lets see how this one goes about.

Will keep you updated!

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